Tuesday 13th November ? Thursday 15th November 2012
Salzburg, Austria
- The Novel
- The Film
- The Television Series
- The Graphic Novel
- The Facebook Page
- The Tweets
- The Fan-Sites
- The Video Game
- The You-Tube Clips
- The Smart Phone
- The Convention
- The Theme Park
- The Merchandising
THE CALL
This call for papers is about where the story
starts and where it ends, about who writes the
story and who reads it and whether any of these
definitions apply when we are in the story itself.
This then is about world making and about the
media, mediums and machinery that converge to make
it possible. The rhizomic qualities of a smart
phone that enmesh us into the real world also
connect and implicate large parts of ourselves in
imaginary and virtual spaces; with people we have
never met and places we will never see other than
through the app, the blog or the social networking
site.
"In the final decade of the 21st Century, men and
women in rocket ships landed on the moon. By 2200
AD, they had reached the other planets of our
solar system. Almost at once there followed the
discovery of hyperdrive through which the speed of
light was first obtained and later greatly
surpassed. And so, at last, mankind began the
conquest and colonization of deep space"
(The Forbidden Planet)
THE EXAMPLE
True Blood. Originally from Charlene Harris'
Southern Vampire Mysteries series of novels. Now a
hit television show. It has a facebook page and
characters from the series produce You Tube videos
(Jessica- Baby Vamp). The stars from the show
share tweets with fans and each other but not as
themselves but the characters they play. Viral
marketing spreads adverts and teasers for products
that come from the show, not just simple
merchandising but items such as Tru-Blood, the
synthetic blood substitute that bases the premise
of the show where vampires can become part of
society. The graphic novel, written by the
television series creator Allan Ball and which
extends storylines from the show. Fangtasia, the
vampire bar from the series is recreated in actual
real life venues and where people can dress as
vampires. At each point of entry the "reader" can
choose which parts and to what level they want to
engage, or participate, in the narrative enabling
various levels of emersion and ways to influence
and change the world that one is entering. Who
writes the story and what story are they writing
and who consumes what and who and is everyone welcome?
"Welcome to my house! Enter freely and of your own
will!" (Dracula)
But who can enter this world and how does it
impinge on our own? Is it only for the wealthy,
the westernised, the capital-ised? How does it
purposely exclude and include certain groups and
why? What is the future of the technologies and
the types of narratives involved? Will it become a
world that people never want to leave or one that
will expand to consume our former notions of what
constituted reality. Where does the story end and
real life begin?
THE WHAT?
The Steering Group particularly welcomes the
submission of pre-formed panel proposals, works in
progress, performances, literary and visual
presentations and practitioner case studies.
Papers will also be considered on any related
theme. 300 word abstracts should be submitted by
Friday 4th May 2012. All other significant dates
please see Details page.
THE WHO?
Those that study, research or take part in
transmedia narratives or convergence cultures,
film and media studies, gaming and virtual worlds,
literature and fandom, marketing and advertising,
graphic novels and animation, artists, writers
?SHOULD APPLY
THE HOW?
Abstracts should be submitted simultaneously to
both Organising Chairs; abstracts may be in Word,
WordPerfect, or RTF formats with the following
information and in this order:
a) author(s), b) affiliation, c) email address, d)
title of abstract, e) body of abstract, f) up to
10 keywords
E-mails should be entitled: TM1 Abstract Submission.
Please use plain text (Times Roman 12) and abstain
from using footnotes and any special formatting,
characters or emphasis (such as bold, italics or
underline). Please note that a Book of Abstracts
is planned for the end of the year. All accepted
abstracts will be included in this publication. We
acknowledge receipt and answer to all paper
proposals submitted. If you do not receive a reply
from us in a week you should assume we did not
receive your proposal; it might be lost in
cyberspace! We suggest, then, to look for an
alternative electronic route or resend.
Organising Chairs:
Phil Fitzsimmons: [email protected]
Rob Fisher: [email protected]
Simon Bacon: [email protected]
For further details of the project, please visit:
http://www.inter-disciplinary.net/critical-issues/ethos/immersive-worlds-and-
transmedia-narratives/
For further details of the conference, please visit:
http://www.inter-disciplinary.net/critical-issues/ethos/immersive-worlds-and-
transmedia-narratives/call-for-papers/